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RC Tanks Australia Forum :: View topic - Jussek's Sd Kfz 161/4 Wirbelwind Projekt
RC Tanks Australia Forum
http://www.rctanksaustralia.com/forum/

Jussek's Sd Kfz 161/4 Wirbelwind Projekt
http://www.rctanksaustralia.com/forum/viewtopic.php?f=19&t=587
Page 4 of 4

Author:  Afrikakorps [ Mon Mar 23, 2015 8:28 pm ]
Post subject:  Re: Jussek's Sd Kfz 161/4 Wirbelwind Projekt

Hi Kevin,
thanks for the reply. I know it has been a quite a while since Jussek last sent a post.
In fact, i don't think he has sent any more wirbelwind posts to other rc tank forums for a couple of years. He was at a similar build stage on another forum when he stopped posting. :(
I have the same resin kit and have almost finished building the wirbelwind but have not made the four barrels to recoil ( in the too hard basket).
I was curious to know what electronics he was going to use ?
For me, Elmod was suggested, however i am very interested in Asp / Taipan.
Does the Asp sound card alloy for different gun sounds and rates of fire ?
The quad flak is quite a difficult proposal, with a rapid fire almost like a slow mg but a deeper and louder sound.
Do you have any suggestions ?

Cheers
Steve

Author:  Jussek [ Mon Mar 23, 2015 8:33 pm ]
Post subject:  Re: Jussek's Sd Kfz 161/4 Wirbelwind Projekt

hi guys,

first of all, i have to apologize for not pots in so much time.

This project is in standby by now. I will finish it for sure, but I've been fully committed to design my club's yard layout and the building of A LOT of defensive positions we will install in our scenery.

best regards!

Author:  Afrikakorps [ Mon Mar 23, 2015 9:32 pm ]
Post subject:  Re: Jussek's Sd Kfz 161/4 Wirbelwind Projekt

Hi Kevin,
thanks for the reply. You never know :!:

I am interested to know how Jussek is going with his build. ( I know it has been a while since his last wirbelwind post )
I have the same resin and alloy kit from Germany.

I have almost finished my build, but am still deciding on what electronics to use.
First thought was HL just to get it going, then change to Elmod.
Now i am very interested in Asp / taipan. ( Not sure if the sound for the quad flak will work )
Any suggestions are welcome.

Cheers
Steve

Author:  Phyrephish [ Tue Mar 24, 2015 7:18 am ]
Post subject:  Re: Jussek's Sd Kfz 161/4 Wirbelwind Projekt

Hi Jussek

Nice to hear you are still around.

@ Afrikacorps - since Jussek's original post here almost ALL of the bigger RCTA boards feature a Flakpanzer option. MAKO2, Pantherturm, Taipan & there is a dual recoil mod for servo to recoil two canons at a time.

Basically how I deal with Flak is a mod to the usual cannon - so your flak only fires in a short burst- You can not (as yet) hold a switch down for continuous fire like you can for the machine gun. I have done it this way so that you can still have the machine gun and your flakpanzer has a limited number of rounds IF you are using it in IR battle.

My vision for using ASP in a flakpanzer follows as above BUT you get a specialized sirvoe unit that plugs into the recoil servo port. This sirvoe unit will provide BOTH flash rates and servo recoil IF you want to use it - You can use the sirvoe unit just to drive the flashes.

BUT - ASP is still a few weeks away as I have redesigned the motor section as there has been too many grumbles about the AMP output of the previous chip. The newer chips triple the amperage BUT they are a new design which are even smaller. (How does that work??) These tiny chips require a specialized PCB production process.

Till then a specialised sirvoe unit could work with an EL Mod to give you synced flashes.

Cheers
Kevin G

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