well i guess i must be the first then, cause i just finished updating firmware using my programmer. I updated all files for all 4 ICs. And I did some testing. I see inertia is now added by default. Not sure id want to keep it, but for now ill run with that.
But all the sounds still are slightly behind motions. Whether i move the turret, barrel, start/stop driving, the sounds are not in sync with motions just like before. There's the same slight lag where the sound initiates a split second late, and it finishes a split second after motions are stopped. Anything else you can think of Kevin to improve that?
Also (this might've been the same before, i just never tested it), is there a way to allow shooting main gun while driving without any conflicts? When I initiated the shot, driving would not work until the shot finished. And when i was driving and shot the main gun, the tank kept on driving without responding to a stop until the shot action was finished (it actually crashed into a wall, but the wall is still standing.. lol)